remove processing of depth as it is not used
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@ -225,8 +225,6 @@ verbose: {verbose}")
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y_min = y.min()
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y_min = y.min()
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x_max = x.max()
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x_max = x.max()
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y_max = y.max()
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y_max = y.max()
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z_min = depth.min()
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z_max = depth.max()
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grid_x_max = int(ceil(x_max / grid_dim) * grid_dim)
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grid_x_max = int(ceil(x_max / grid_dim) * grid_dim)
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grid_x_min = int(floor(x_min / grid_dim) * grid_dim)
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grid_x_min = int(floor(x_min / grid_dim) * grid_dim)
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